Monday, 8 February 2021

Cheats, Codes, Location Guidance and Trainer for the latest game “Nioh 2”

 

Nioh 2

Nioh 2 is an action-adventure game released for PlayStation 4. In this game, athletes are allowed to create their own character to play which is yokai spirit. Athletes will be given weapons named odachi, kusarigama and others. Whereas when the athlete keeps on playing the game, he can also unlock new skills. The athlete can also get connected with other players at the place named “Benevolent Graves”, which is controlled by artificial intelligence. The best part is that game allows 3-4 players to play in a cooperative multiplayer mode.

Cheats, Codes, Location Guidance and Trainer for the latest game “Nioh 2”

All Hidden Map Item locations

For finding out all the hidden map items (which are 35) in Nioh 2, you just have to search the indicated location and for having “Seasoned Traveler” trophy, you only need ten of them. Whereas one episode got five of them and there is a total of seven regions.

Once you put your cursor on the world map’s specific point, it will be changed from blue to red colour and with the help of this, you can interact with the world’s map. What it will do that it will provide you with some knowledge about historical locations and you’ll be able to get an item and you’ll also see an in-game title for collecting them.


Timeline


Region 1 - Awakening: 0.05
Region 2 - Soaring: 1:00
Region 3 - Shadow: 1:41
Region 4 - Dawn: 2:21
Region 5 - Twilight: 2:57
Region 6 - Dream: 3:31
Region 7 - Afterglow - 4:06

All Hot Spring locations

Search the locations indicated below to find out all 27 Hot Springs and get the trophy named “Spa Lover”. Another way of getting all Hot Springs is to get after the story by level selecting. When you sit in the bath of hot spring, the game will be saved automatically and without reaching the next checkpoint, you can quit the game. If you want to see how much your totals are, go-to Titles, then Gameplay Records, Others, and finally Hot Spring Discovered. And you can also press X on a mission and after that R1, on the world map how many collectibles you got there. Also, note that when you once found hot spring in the main mission, you might again find it in the side mission at the same location, but you don’t have to collect it both the times. You just have to find it in the main mission and it will be enough.


Timeline


1. Mission 2: The Beast Born Of Smoke And Flames - 0:05
2. Mission 3: The Viper's Sanctum - 0:48
3. Mission 4: The Hidden Monsters Of Okehazama - 1:36
4. Mission 5: The Mysterious One Night Castle - 2:29
5. Mission 5: The Mysterious One Night Castle - 3:11
6. Mission 6: The Hollow Fortress - 3:56
7. Mission 6: The Hollow Fortress - 6:21
8. Mission 7: A Way Out - 7:50
9. Mission 8: Corpses And Ice - 9:00
10. Mission 9: Bird In A Cage - 9:43
11. Mission 10: Pervading Waters - 10:57
12-18. Side Mission: Song Of The Yokai - 11:50
19. Mission 11: The Frenzied Blaze - 14:50
20. Mission 12: The Sun Sets On Mount Tenno - 15:58
21. Mission 13: Ruin Draws Near - 16:48
22. Mission 14: The Two Faces Of Hospitality - 18:00
23. Side Mission: A Message From The Deceased - 18:24
24. Mission 15: The High-spirited Demon - 19:24
25. Mission 16: The Mausoleum Of Evil - 20:45
26. Mission 17: The Golden Castle - 23:01
27. Mission 18: Cherry Blossom Viewing In Daigo - 23:49

All Kodama locations

For finding all Kodamas which are 150, search the locations indicated below and you’ll also get the “Kodama Leader” trophy once you find them all. You can also find them once the story is completed by level selecting. If you got “Kodama Sensor” ability, they will be shown on the radar. For the respective respawn zone, every five Kodama gives you one extra Elixir, and each region has 25 Kodama—for each respawn, you can get a minimum of five Elixirs. Therefore, instead of three Elixirs for recovery, when you respawn, you will begin with eight Elixirs. By doing this, the game will get easier so they are rarely needed. When you communicate with them, the Kodama collectibles are saved immediately. Hence, you can stop the mission promptly since there is no compelling reason to arrive at the following altar, as the advancement will in any case be saved. On the mission choice screen, it shows the number of Kodama you found in the mission and the number of are remaining.


Timeline

Awakening Region

The Village Of Cursed Blossoms – 0:05
The Forest Veiled In Darkness – 3:40
The Beast Born Of Smoke And Flames – 4:39
Dark Omens – 9:24
The Viper's Sanctum – 11:00

Soaring Region

The Hidden Monsters Of Okehazama – 13:45
The Mysterious One Night Castle – 17:55
A Hot-blooded Howl – 21:43
The Hollow Fortress – 24:14

Shadow Region

A Way Out – 29:16
Corpses And Ice – 33:32
Bird In A Cage – 38:06
The Golden Nation – 41:49

Dawn Region

Pervading Waters – 43:09
The Frenzied Blaze – 47:53
The Sun Sets On Mount Tenno – 51:26

Twilight Region

Ruin Draws Near – 55:02
The Two Faces Of Hospitality – 58:51
The High-spirited Demon – 1:02:49
Stray Cats – 1:06:25

Dream Region

The Mausoleum Of Evil – 1:08:36
The Golden Castle – 1:14:57
Cherry Blossom Viewing In Daigo – 1:18:34

All Usura-Hicho locations

You’ll found Usura-Hicho in 11th Mission named “The Frenzied Blaze”. While you’re playing this mission, you can communicate with three crowds of butterflies. They are glowing blue in colour and prefer to stay away from all other atmospheres. Kill all those Usura-Hicho and you’ll win “Hidden Hopes” trophy. The places where these Usura-Hicho can be found are given below:


  1. In the region of the first Dark Realm.

  2. The second one will be found after the second shrine, in a side territory before conversing with the samurai that joins your group. 

  3. Just a few steps before the third shrine in a side area at the left side (last Dark Realm before the mission boss).

All Boss Fights

Note: All bosses were captured solo. Main weapon: Spear; Armor: Light; Build: Body (main), Magic, Skill.

Timeline


1. Mezuki - 0:05
2. Enenra - 4:43
3. Gozuki - 9:49
4. Yatsu-no-Kami - 11:36
5. Imagawa Yoshimoto - 18:55
6. Imagawa Yoshimoto (2nd Encounter) "Imagawa Diehard" - 22:27
7. Kamaitachi - 24:19
8. Tsukahara Bokuden - 27:35
9. Saito Yoshitatsu - 29:00
10. Hachisuka Koroku - 32:02
11. Shibata Katsuie (Human Form) - 33:50
12. Tatarimokke - 35:36
13. Obsidian Samurai - 41:31
14. Magara Naotaka - 45:11
15. Honda Tadakatsu - 52:53
16. Azai Nagamasa - 55:26
17. Onryoki - 1:03:45
18. Saito Yoshitatsu (2nd Encounter) - 1:06:25
19. Oda Nobunaga - 1:08:27
20. Magara Naotaka (2nd Encounter) + Revenant - 1:09:46
21. Saika Magoichi - 1:16:43
22. Gyuki - 1:20:13
23. Tsukahara Bokuden (2nd Encounter) - 1:23:08
24. Gozuki + Mezuki (Double Boss) - 1:24:26
25. Kasha - 1:30:10
26. Ryomen Sukuna - 1:35:16
27. Saika Magoichi (2nd Encounter) 'The Third Word' - 1:42:03
28. Maeda Toshiie - 1:44:47
29. Shibata Katsuie (True Form) - 1:47:16
30. Enenra (2nd Encounter) 'Okuni's Search' - 1:56:59
31. Tokichiro - 2:02:08
32. Hattori Hanzo. Dojo Spear Mastery 'Hanzo the Demon' - 2:07:17
33. Hachisuka Koroku (2nd Encounter) 'The High-spirited Demon' - 2:08:51
34. Daidara Bocchi - 2:12:04
35. Onryoki (2nd Encounter) 'Stray Cats' - 2:21:14
36. Shuten Doji - 2:22:52
37. Maeda Tashiie - 2:31:08
38. Enenra (3rd Encounter) 'The Golden Castle' - 2:34:37
39. Mezuki + Gozuki Double Boss - 2:38:22
40. Yatsu-no-Kami (2nd Encounter) 'The Golden Castle' - 2:43:01
41. Kasha (2nd Encounter) 'The Golden Castle' - 2:46:59
42. Lady Osakabe - 2:51:28
43. Maeda Keiji - 2:57:57
44. Kasha (3rd Encounter) 'The Dream's End' - 2:58:46
45. Tokichiro (2nd Encounter) 'Cherry Blossom Viewing in Daigo' - 3:03:36
46. Kashin Koji - 3:09:12
47. Ryomen Sukuna (2nd Encounter) 'Restoring Harmony' - 3:18:28
48. Hachisuka Koroku (3rd Encounter) 'Japanese Heart, Yokai Smarts' - 3:21:58
49. Shibata Katsuie (2nd Encounter) 'Restless Spirits' - 3:23:33
50. Azai Nagamasa (2nd Encounter) 'Yaksha Returns' - 3:26:39
51. William - 3:30:48
52. Kato Danzo - 3:36:53
54. Akishage Yoshiteru - 3:41:21
53. Matsunaga Hisahide - 3:45:51
55. Sakata Kintoki - 3:47:41
56. Mumyo - 3:50:05
57. Shisenin Kosen 'Dojo: The Tengu's Blade' - 3:51:05
58. Hattori Hanzo 'Dojo: The One Who Lives in the Shadows' - 3:53:17
59. Shisenin Kosen 'Dojo: The Chain that Splits the Sky' - 3:56:27
60. Shisenin Kosen 'Dojo: Opening of the Mind's Eye' - 4:00:08
61. Hattori Hanzo 'Dojo: Like Lightning' - 4:02:26
62. Sakata Kintoki 'Dojo: The Unstoppable Whirlwind' - 4:04:24
63. Otakemaru - 4:07:00

Thursday, 4 February 2021

Cheat Codes and Trainer for The Medium

The Medium

The medium game is an action-horror-adventure and psychological video game played in third-person while the athlete's name is Marianne. This game was released for Microsoft Windows and Xbox Series. Marianne is a medium connection between Earth and the second planet where spirits live. Cause she’s a medium so this ability allows her to travel to both of the worlds and explore them both. While on the dark side, she is tortured by a horrific memory which is that she is not connected to anyone in both worlds. This all continued until she got a chance to find out who she really is!

Cheat Codes and Trainer for The Medium

Cheat Codes

Effects

Num 0

To Prepare

Num 1

For getting unlimited out of body experience

Num 2

For getting unlimited out of body energy

Num 3

No player damage

Num 4

Sst speed(default=1)

Num 5

Game Speed

LShift + F1

Refill Health

LShift + F2

Refill Energy

RCtrl + F1

Low Health

Location Guidance

Photo 1 [Jack]: While you’re in Jack’s room, you’ll see a photo card. Take it and go to the darkroom which is located off the kitchen. Illuminate it for 5 seconds. Then dunk the photo card in each tub for 3 seconds.


Groundskeeper’s Postcards 1 [Niwa Says Hello]: After you’ve done riding to the Niwa gate, before climbing and continuing on, look at the gatehouse room for this.


Groundskeeper’s Postcards 2 [Honest Work]: When you solve the puzzle, step forward to the large Niwa Hotel building and parking lot. It’s in the car and also has a hidden screwdriver in its trunk.


Eerie Drawing 1: Here you’ll find the same car as you get at the last postcard.


Echo 1: Just after you enter the Hotel in the Niwa parking lot,  it is at the side of the phone.


Echo 2: Once you enter the hotel utilizing a dumpster, just look to your left. The echo is coming from the back of the shoe which is located beside a couple of suitcases.


Groundskeeper’s Postcards 3 [Promotion]: Past the broken stairs, in the hotel lobby, and to the right. It’s located at the top of the ashtray.


Echo 3: Once you find a key to the second floor of another world’s hotel, go to the room, then in the bathroom, and then into the next room and lock at the right. This is another phone. Note: You have to do this before you drop down through the holes.

Memory Shard 1: So, if you’ve dropped down, utilize insight and activate the book located at the left of the vase. Note: Also know that this is Ursula’s room.


Echo 4: You’ll find in Ursula’s room a bottle of pills in the bathroom.


Mentor’s Diaries [An Apology]: Besides the last echo, it is in the bathroom of Ursula’s room.


Echo 5: Once you enter the next area utilizing the razor, look at the room’s bathroom sink.


Memory Shard 2: Located at the right of the dried Sunflower.


Troubled Man’s Notes 1 [A Peaceful Place]: When you cut through the second skin sheet and burn more moths using Spirit Shield, enter the room located on the left side. This is in the room on the right-hand side, in a box and has another note.


Eerie Drawings 2 [Old Man]: At the Troubled Man’s Note #1’s right side.


Troubled Man’s Notes 2 [To-Do List]: Enter Thomas’s office and look at the desk, after speaking with Sadness.


Troubled Man’s Notes 3 [Getting Stronger]: Look at the back of the room, once you get entrance in Thomas’s secret darkroom. This is located on the floor just above the strange symbols.


Photo 2: While you’re in the darkroom, Find and use in the order: Firstly turn on the red light, then use illumination light, then Multigrade, Stop and Fixer.


Troubled Man’s Notes 4 [Fever Dreams]: Go to the right side area of the door and look behind the pillar before you enter the Dayroom proper. Note: Some lights will guide you through the gate which is located in the opposite direction.


Echo 6: When you get entrance in the area with the pool, look to a barricaded off area located at one of the corners.


Echo 7: Check the barricade next to the last Echo and drop into the pool.


Echo 8: When you enter another room by crawling from a hole located just off the pool, go straight and inspect a pair of shorts.


Groundskeeper’s Postcards 4 [Someday]: This is located at the back corner of the same room where the last echo was, in a box.


Troubled Man’s Notes [Good Old Frank]: Look at some trash along the right side of the upcoming corridor, after continuing up to the stairs.


Echo 9: This is from the toy top where Sadness shows you the way with your Spirit Vision.


Echo 10: This is at the same path you’re led down, back inside the pool.


Echo 11: This is also on the same path as 9 and 10 are. Just off from the pool, backed up in the little bloodied alcove.


Echo 12: Same as the last one, you have to move back in the shower room and if you didn’t move the cart out the way before, then maybe you have to do this now.


Other 1 [Torn Illustration]: When you move forward in the wall through the hole, move left and see inside the locker (also? Creepy). This locker is the same as the cat figurine so easy to recognize.


Echo 13: Go out from the door and enter the Examination Room across the hallway just after Maw breaks a door and leaves. You’ll find echo on the phone on the wall.


Eerie Drawings 3 [Bad Nursie]: Go toward the camera and pick this up before you leave the room. And you reach this location when you cross back at the other world using a mirror.


Groundskeeper’s Postcards 5 [A Scenic View]: When you enter the room off to the Examination Room using a key, move to the left side and see at the room’s corner.


Echo 14: When you see the Maw and ballerina’s signed photo in the room of her manager. I went for the right-hand side person first.


Echoes 15-16-17-18: Once you get in Vivenne’s room, interact with the numbers after you found Page’s missing piece at the bed’s foot.


Eerie Drawings 4 [Dark]: Get into the room which is at the left and move at the back of the room (not at the upstairs). And you have to do this when you’re at the left side of the pair of souls to save.


Echo 19: Once you get back in the real world, see the left side’s wall of the conference room and check the phone.


Echo 20: At the front of the room, look at the desk. This is an ashtray. This is inside the room with the numbered chairs and roll call.


Other 2 [A Quiet Girl]: Once you set free Tori and Nicholas, go to the nearby mirror and see at the desk of the room you’re in.


Echo 21: Once you found the last letter, go to the hole in the wall and utilize your insight on the bloody wheelchair.


Other 3 [Empty Eyes]: See at the table located in the corner after the Wheelchair. Underneath the scalpel of the shelf, there is a note.


Echo 22: Move at the Left side after cutting through into the Dayroom. This is at the horse’s drawing.


Mentor’s Diaries 2 [Throwing Away Greatness]: This is also in the Dayroom, next to the Horse’s drawing.


Mentor’s Diaries 3 [A Well of Inspiration]: Once you enter the Dayroom, move to the right through the skin wall. This is on the same wall as the music’s partial sheet.


Memory Shard 3: At the Dayroom centre on the fourth drip, inspect the bag of fluid.


Mentor’s Diaries 4 [A Very Special Boy]: At the horse’s drawing in the Dayroom, this is at the couch on the same wall.


Mentor’s Diaries 5 [A Method to Madness]: This is from the left side of the Dayroom near the door.


Memory Shard 4: Once you solve the puzzle, this will be found with the piano in the room.


Echo 23: When you get entrance into the Teacher's room, there’s a table at the centre of the room and a pen is placed on it. All you have to do is to use insight on this pen’s case.


Mentor’s Diaries 6 [Growing Apart]: This is in the Teacher’s room at the music’s final scrap’s right side.


Memory Shard 5: Where the last echo and mentor’s diaries are, the pair of glasses is also there at the right of them.


Mentor’s Diaries 7 [A New Home]: Once you use the shield on the moths, move toward the large room and then to the right and after that stick to the right side. You’ll find this at the room’s end.


Memory Shard 6: Check the canvas located on the left side of the same room where you find the final mentor’s Diaries documents.


Memory Shard 7: From the last memory,  follow the spirit trail to the same room. This is a doll.


Memory Shard 8: It is also at the same location as the last two were but it's a red bow.


Groundskeeper’s Postcards 6 [Won’t Stop]: You’ll get the ability to move toward the left at an intersection when you get back in control of outside and Marianne. You’ll find this one sitting on the bench.


Echo 24: This is at the last postcard’s left side, on the phone.


Groundskeeper’s Postcards 7 [Poor Thing]: This one is at the right side of the telescope and “Reclaiming History”.


Groundskeepers’ Postcards 8 [Harder and Harder]: When you find a fork in the road, turn at the landscape trailside. You’ll see a bench and this one is on it.

Groundskeepers’ Postcards 9 [Whispers in the Dark]: Once you got the task of following the dog, instead of following the dog, move toward the right side where the Vistula river is. You’ll find this on the bench located on the left side. Also note: don’t check the tent.

Groundskeepers' Postcards 10 [A New Companion]: Before you check the tent, look at the direction of south/down from it. It’s on the bench.

Groundskeepers’ Postcards 11 [regrets]: It is in the tent. Near Francis' body.

Photos 3 [Staff Photo]: It is in the tent. Near Francis' body.

Echo 25: On the swing, when you’ve done speaking with Sadness, head forward and keep going until you hit the fence. Then you’ll see a tire nearby. Go ahead and check it.

Echo 26: Just to the left side of the last echo, it’s on the pack of smokes.

Echo 27:  On the swing, when you’ve done speaking with Sadness, move toward the shake in the right direction (which is ahead of the Red House). On a bench inside, it’s on a horse.

Echo 28: Keep on going to the next room and check toward your screen’s area. This is in the trash and is a tape recorder.

Troubled Man’s Notes 6 [Something Broken]: It is located at the right side of the last echo.

Echo 29: This one is also in the same spot as the note. On the suitcase utilize your insight.

Memory Shard 9: At the Red house’s left side, inspect a gas can.

Memory Shard 10: At Red house’s front side.

 Troubled Man’s Notes 7 [Demons]: It is between two of the family portraits, in the Red house’s side room.

Echo 30: Once you get entrance in Red house’s Basement, you have to find a teddy bear somewhere near the back wall.

Echo 31: This is the syringe at the teddy bear’s right side.

Troubled Man’s Notes 8 [A Different Kind of Sadness]: It is in the Red house’s basement, at the right side of the last echo.

Echo 32: In the Red house’s basement’s first room, There’s a shoe towards the front of your screen.

Troubled Man’s Notes 9 [The Missing Piece]: This one is on the left side of the piece of furniture. All you have to do is to keep going toward the screen from the last echo.

Troubled Man’s Notes 10 [Found a Way]: This is in a cellar in the room off to the right of the last note. It also requires the security door code. Note: Code for Security door is 1966.

Troubled Man’s Notes 11 [Separation]: Once you run away from Maw, check the work area in reality split of your screen. At the room’s backside.

Troubled Man’s Notes 12 [A Relic of the Past]: Check the console, located on the left side, in the pump control room.

Troubled Man’s Notes 13 [A Thin Line]: Once you utilize electricity to escape from Maw, you should head down a corridor and have to check the room’s backside located at the left.

Troubled Man’s Notes 14 [Just Me and Her]: This is in the room or kitchen to the right-hand side.

Troubled Man’s Notes 15 [Keeping Distance]: This is after the bathroom, the living area’s right side.

Troubled Man’s Notes 16 [Business Card]: This is also in the same room as the last one was.

Troubled Man’s Notes 17 [Alone]: This one is in Lily’s room, on the butterfly table.