Mortal Kombat 11
Mortal Kombar 11 is a multi-player fighting and survival video game released in 2019 for Microsoft Windows, PlayStation 4, Xbox One and Nintendo Switch and was released for PlayStation 5 and Xbox Series X/S in the year 2020. This game is the eleventh part installed in the Mortal Kombat series. This part continuous the story of the previous part and also build some new features and graphics to make the game more interesting and enjoyable. The special move that is available for the players in this game is Fatal Blows. These are some special moves similar to the X-ray moves. To play the game, our exclusive guide is here to help you play the game easily.
Tips, Instructions and Guidance for Mortal Kombat 11
Play as Frost
Effectively complete Chapter 4 in Story mode to open Frost.
Fire God Liu Kang skin
Effectively complete each of the 30 phases of the Gauntlet to open the Fire God Liu Kang skin.
Shao Kahn broadcaster voice
Effectively complete the Basic, Intermediate, and Expert areas of the Tutorial to open the Shao Kahn commentator voice.
Group Battle mode
At the primary menu, select "Konquer" at that point "Pinnacles Of Time". Effectively complete the four instructional exercise pinnacles to open the principal towers. These change like clockwork. One of them is normally a supervisor tower. You can tell since it just has one rival in it. Select the manager pinnacle, and it will show the "Gathering Battle" screen. Select "Quest For Players" or "Welcome Players". When the match starts, you will open the "Collaboration" prize.
Kindness finisher
Kindness is a unique move that restores a withering adversary and gives them a touch of wellbeing back. It must be utilized in the last round of the match. At the point when the game says "Finish Him/Her," remain at mid-distance and rapidly press L2 + Down, L2 + Down, L2 + Down. To make it simpler, simply spam L2 + Down one after another. Moreover, by playing out a Mercy finisher, you will get two hearts rather than one.
Simple pinnacles and rewards
Artificial intelligence Fighters can be utilized alternative for pretty much every Tower Of Time challenge. To utilize them, basically switch on the "simulated intelligence Fighter" choice after choosing a character, however before entering a fight. Utilizing an AI Fighter will acquire you precisely the same awards as a standard warrior. You should simply squeeze proceed between battles. For most fights utilizing AI Fighters, put most focuses on the "Combo" and "Inversion" details. To change AI Fighter settings, go to "Kustomize" and select a character. At that point, pick any "Kustom Loadout" and go to the AI Fighter tab. All load-outs can be altered with AI Fighter settings — - you don't have to make another loadout. The best AI Fighters are Noob Saibot against anybody and Skarlet against quick hurrying characters and ground-breaking drafting. A few supervisors and hard fights can't be finished with simply the Combo and Reversal details. On the off chance that your AI Fighter is losing, have a go at exchanging strategies. Select a "zoner", or a long-range character that is acceptable at utilizing shots and different capacities. Skarlet is an incredible zoner — - prepare shot abilities to her loadout, and lift the "Drafting" and "Runaway" details to 30. Furthermore, hearts are probably the most uncommon money in the game. To get hearts, you need to execute adversaries with a casualty or ruthlessness. You just get one for every battle, so it can take for a little while to get 250 — - which is needed to open a Shao Kahn chest. To effortlessly pound hearts, enter the Klassic Endless Tower and utilize an AI Fighter. They will constantly battle, utilizing finishers, and ascend the stepping stool until they are vanquished. You will get loads of hearts utilizing this technique - without doing quite a bit of anything.
Simple head chests in Krypt
To open all head pike chests in the Warrior Shrine, just hold Square while choosing the Krypt from the Konquer menu and don't deliver Square. Continue to hold Square as you clear a path to one of the pikes where you place the head. At the point when drawn closer, the head will be set on the pike notwithstanding on the off chance that you procure it or not. Setting the heads will open Tsang Tsung's Throne Room. Note: This glitch was performed on an unpatched rendition of the game. It might, at last, get fixed. To maintain a strategic distance from not having the option to utilize this adventure, either don't put in new fixes before utilizing this endeavour or erase the patches. You can maintain a strategic distance from patches being introduced by detaching from the web until you are prepared for the game to put in new fixes.
Opening skins
Effectively complete a character instructional exercise (go to the "Learn" menu, look down to the base, and complete the arrangement of instructional exercises) to open skin for the character utilized. This should be possible for each character in the game.
Go to the Tower Of Time, and check the left corner to discover Character Towers. Burn through 25,000 koins to open these pinnacles. Character Towers are tower moves attached to explicit characters. You will procure gear for your favoured character — - and you can get two additional skins if you complete them. They are extremely troublesome - so it is prescribed to stand by until you have stepped up before endeavouring these difficulties.
The remainder of the skins can be opened arbitrarily as remunerations for finishing Tower Of Time or Klassic Tower difficulties. These rolls are irregular. On the off chance that you need better possibilities, visit the Krypt. At the Krypt, open chests that cost between 10,000 to 15,000 koins. These chests as a rule contain a skin for an irregular character. Chests that cost between 12,000+ or 14,000+ quite often contain skin inside. Note: If you have opened all the chests on the island, you can reset the prizes by finding the blue/white circle in the fundamental Courtyard close to the passage and utilize a unique key to reset all the chests nearby. There are two of these reset symbols - one is underground, and one is over the ground.
Opening all territories and addressing all puzzels in the Krypt
Effectively complete the demonstrated assignment to open the relating zone or settle the recorded riddle in the Krypt. The Krypt is Shang Tsung's island that can be investigated from a third-individual viewpoint. The island contains numerous riddles and bolted entryways. The Krypt permits you to open new fatalities and brutalities, substitute ensembles, character workmanship, and the sky is the limit from there.
Shao Kahn's Hammer: The mallet is situated close to the beginning of the Krypt, in the Palace Entrance. It offers admittance to the vast majority of the over the ground zones of the island. The sledge likewise permits you to crush feeble dividers and different items. You will require the sledge to get to numerous zones, and settle puzzles.
Motaro's Horn: Go to the Warrior Shrine, and crush the shooting star (that lands in a cutscene) to gather the Gem Of The Living. Get back to the Courtyard and crush through to the Gong Room on the east side. There is a bolted entryway that requires the Gem Of The Living. Get back to the Vault through this entryway, and utilize the change to discover Motaro's Horn. Use it to open the Underground region.
Ermac's Soul Amulet: In Goro's Lair, scan the southwest corner for a corridor prompting a roundabout room. Bring the lift down to arrive at the Lower Pit. Ermac will drop into the spikes. Get his Soul Amulet to open the ability to control spirits. With the ornament, you would then be able to open the gleaming green Krypt objects. You can likewise arrive at new regions by spending spirits. Utilize the Soul Amulet to fix the scaffold at the Pit for 1,000 spirits.
Lance Of Hanzo Hasashi: This thing can be found in The Armory, through the corridor behind Goro's body in Goro's Throne Room. You can toss the lance at inaccessible items to open new ways. For instance, utilize the lance to break the lights at the Wooden Bridge. You can likewise utilize the lance to pull hanging carcasses. You will tear them fifty-fifty and gather the heart inside.
Kenshi's Blindfold: This unique blindfold gives you sight into the domain of spirits, making once imperceptible areas/things obvious. To locate the blindfold, travel to the Jails through the right-most corridor in Goro's Throne Room. Utilize the blindfold in past territories, and uncover new frail dividers.
Patios Puzzles: Down the way from the Warrior Shrine are two riddles you can settle. One is a chest secured chamber, and the other is a conciliatory fire with two bolted entryways. To open the place of worship entryway, pull the chain on the column, at that point utilize the Blindfold to see the other three chains. To settle the odd holy place, open the Scorpion heart chest discovered behind the One Being entryway.
Outside Courtyard Area: There is one territory of the over the ground Shang Tsung island that you can just access from Goro's Lair. Go to the Jails from Goro's Dining Hall and crush through the concealed broke divider. It prompts a lift that takes you up to a place of worship with more money boxes.
Dead Woods: The Dead Woods are through a broken divider in the Palace Entrance. Crush through the entryway. Inside the Dead Woods is a riddle, and two extraordinary soul holders. The 10,000 soul holder gives a significant Skeleton Soul fashion thing, utilized for tackling the Elder Gods puzzle. The 3,000 soul holder uncovers a 250,000 koin chest with a unique Kollector-based Tower Key.
The Dojo: The Dojo is an obstructed zone - you will see the door between the Courtyard and Warrior Shrine. To one side of the entryway prompting Goro's Lair in the Warrior Shrine, utilize Kenshi's Blindfold to see a mysterious break divider. Crush it and open the alternate way to obtain entrance.
Bolted Gates: There are bolted doors all through the Krypt. The greater part of them are discretionary, yet some of them lead to significant areas. These entryways require Skeleton Keys, which are gotten arbitrarily from opening chests. Save the Skeleton Keys. Open the entryway in the northwest corner of Goro's Dining Hall to open the Torture Halls.
Kytinn Hive: Unlock the Skeleton Key entryway in Goro's Dining Hall, in the back-left corner. Past the snares, go right at the fork to enter the Kytinn Hive zone.
Goro's Fortress: To enter Goro's Fortress, you need a Skeleton Key and the Amulet Of Earth's Protector. Skeleton Keys can be procured haphazardly by opening chests. The Amulet Of Earth's Protector can be acquired by finishing the Tower Of Time instructional exercise. At the point when you arrive at the Warrior Shrine, a shooting star will crash through Raiden's sculpture, obliterating it. Spot the Amulet Of Earth's Protector thing on the Raiden sculpture to fix it and get Raiden's Broken Staff. At that point, travel to Goro's Lair. Go to the Dining Hall, and open the Skeleton Key entryway in the back-left. Explore the Torture Halls, and go left at the fork to arrive at a bolted entryway. Utilize the Broken Staff to open the passageway to Goro's Fortress. Goro's Treasure Room is situated in the far back.
Mountain Pass Door: To open the Mountain Pass Door, get the Dragon Amulet in Goro's Fortress. It is situated on the catwalks - take the previously left. There is a unique chest that costs 20,000 koins. Open it to get the Dragon Amulet, which opens the entryway in the Mountain Pass, close to the Forge.
Goro's Great Hall Door (One Being Door): This entryway is situated in Goro's Lair, in one of the primary rooms of the Great Hall. It is to one side - — there are three spaces. To open the entryway, gather three spheres by finishing three unique difficulties in Tower mode: Mind Of The One Being (get 10 fatalities in the Tower), Soul Of The One Being (get 10 brutalities in the Tower), and Heart Of The One Being (get 10 Mercy finishers in the Tower). Open the One Being entryway to discover a Scorpion heart chest.
Mythical serpent Amulet Puzzle: The Dragon Amulet puzzle is situated at the lower part of the cavern, in the wake of opening the Dragon Amulet entryway. Spot the three ornaments in the three openings to open the door to a difficult to-arrive at territory. The Shinnok's Amulet should be created in the Forge. Join the Skeleton Soul (Unlock the 10,000 Soul Fragment compartment in Dead Woods), Dragon Eye (Kill creepy-crawly foes in the collapse of Kytinn Hive until you get this thing), and Demon's Heart (pull-down balancing bodies on the island to haphazardly get this thing) to create it. The Cetrion's Amulet is opened by crushing Cetrion multiple times with fatalities in the pinnacles to gather her head. Spot the head in the Warrior Shrine to get this ornament. The Kronika's Amulet is opened by giving any measure of cash to the gold sanctum outside the Warrior Shrine.
Shang Tsung's Throne Room: To open the last room of the Krypt, Shang Tsung's Throne Room, place heads on the coordinating spikes in the Warrior Shrine. To get ahead, get 50 casualty murders on a character in the pinnacle to open the character's head. You would then be able to put the head on the coordinating spike in the Warrior Shrine. In the wake of setting ahead, gather the watch that opens to get unique things identified with that character. To open Shang Tsung's Throne Room, place 10 heads in the Warrior Shrine (500 absolute fatalities). Note: Brutalities don't check. It should be fatalities. Fatalities performed with AI Fighters do check - so you can cultivate fatalities in the Endless/Survival towers, or simply continue to battle managers again and again. In the wake of putting 10 heads on the spikes, the entryways close to the passage of the Krypt (where your character previously began) will open, permitting admittance to Shang Tsung's Throne Room.
Last Room in Shang Tsung's Throne Room: The last entryway is situated in Shang Tsung's Throne Room. To open it, place each of the 25 heads in the Warrior Shrine (1,250 complete fatalities).
All Krypt character chest areas
In Krypt, there are exceptional chests that expect hearts to open. The chests have a bust of Shao Kahn (250 hearts) or Scorpion (100 hearts). To open them, you need to crush the bust with Shao Kahn's mallet, at that point you will want to utilize hearts to open the chest. To acquire hearts, you should play out a casualty or severity on a rival to get one heart for each fight you complete thusly. In contrast to different chests, heart chests consistently contain precisely the same prizes. Coming up next is a rundown of which things for a particular character every chest opens. The chest consistently contains, in any event, one skin, one ruthlessness, and one increase, just as six different things for a particular character.
Baraka: Gardens (5646, 5216)
Cassie Cage: Courtyard Cave, Dragon Amulet Door (- 3071, - 2738)
Cetrion: Hall Of Heroes, Behind Puzzle Shrine Door (- 788, - 9370). Utilize Kenshi's Blindfold — - there are four lamps around the hallowed place. Pull one, and afterwards put on the blindfold to pull the other three chains.
D'vorah: Goro's Lair, Kytinn Hive (5205, 1184)
Erron Black: Wooden Bridge (- 1055, - 7033)
Ice: Lower Courtyard (- 7550, - 5528)
Geras: Goro's Lair, Jails (- 7748, - 13987)
Jade: Dead Woods (3465, - 1136)
Jaqui Briggs: Courtyard (8020, - 4958)
Jax Briggs: Courtyard (- 70, 3835)
Johnny Cage: The Dojo (3076, - 4092)
Kabal: Over 2,000 Soul Fragment Bridge, Behind Skeleton Key Door (- 8642, - 6393)
Kano: Courtyard, Accessible From Goro's Lair Elevator From Goro's Dining Hall (- 2984, 4718)
Kitana: Lower Pit (- 7470, - 975)
Kotal Khan: Goro's Lair, Near Goro's Throne Room, Behind Key Door
Kollector: Goro's Lair, Kollector's Room (5422, - 1445)
Kung Lao: Goro's Throne Room (- 1545, - 3414)
Liu Kang: Kytinn Hive, Behind Dragon Key Door (- 5487, - 1830)
Noob Saibot: Goro's Lair, Goro's Dining Hall (- 3464, - 2183)
Raiden: Goro's Lair, Treasure Chamber (13228, 4965)
Scorpion: Goro's Lair, The Jails (- 6864, 1181)
Shao Khan: The Torture Halls (1767, 6455)
Skarlet: Chamber Of Suffering (- 5208, 4919)
Sonya: The Vault (5085, 1618)
Freezing: Goro's Lair, Armory (- 5426, - 5804)
Secret skin and rewards
Reptile can be gathered in the Krypt to open a mysterious skin and different prizes. To gather him, open the Skeleton Key entryway in the back-left corner of Goro's Dining Hall to access the Torture Halls — - past the two snare passages, you will arrive at a prison. Open the second entryway on the privilege with another Skeleton Key, at that point initiate Kenshi's Blindfold to uncover a mystery broke divider. Crush through the divider to enter a concealed region. There will be a short cutscene, presenting Reptile. He will presently produce in different arbitrary areas all through the Krypt. On the off chance that you discover him with Kenshi's Blindfold, you can hit him with the mallet to open a mysterious skin and 200 Soul Fragments. Reptile will bring forth in the accompanying areas. Check them all and hit him on numerous occasions for additional prizes.
Dead Woods: In the back-left from the passage, close to the 10,000 Soul Fragment compartment.
Nurseries: Outside the Gazebo, close to the contorted tree.
Goro's Lair: Directly to one side, in the little cavern, in the wake of riding the primary lift down.
Lower Pit: In the focal point of the region.
The Armory: In the focal point of the room, past Goro's Throne Room.
The Courtyard: In the little outside region, open just from the Jails lift; close to the heart chest.
The Pit (over the ground): Across the 2,000 Soul Fragment connect.
Sanctuary gift rewards
Give the showed measure of koins at the Shrine in the Krypt to get the comparing reward:
Any sum (first time): Get Kronika's Amulet, a key thing.
75,000 koins: Get two stuff things for irregular characters.
100,000 koins: Get a skin you don't have for an irregular character.
Manufacture plans
Join the prosecuted three produce things at the Forge to create the comparing thing. Produce things are exceptional making materials that must be utilized with the Forge. Produce things are gotten by finishing towers or opening chests in the Krypt. When consolidating things, you need to pay a charge in Koins, Soul Fragments, Hearts, or each of the three. You can arrive at the Forge by gathering Shao Kahn's sledge in the Krypt, at that point ringing the gong to open the entryways in the Courtyard. You can discover the gong through the broken divider, behind the enormous stage with Shang Tsung's seat. You don't have to open plans to create things. On the off chance that you know the formula, you can consolidate fashion materials and make the things recorded underneath. Opening plans adds them to your Kollection. Moreover, it doesn't make any difference which requests you place the produce things - you simply need to join the right things.
Key Item Recipes
Shinnok's Amulet: Skeleton Soul + Ensorceled Demon's Heart + Ensorceled Dragon Eye
Stuff Recipes
Darkling Weevils (D'Vorah): Grotesque Mutated Larva + Ground Bone Dust + Zaterran Venom Sac
Space Odyssean (Cetrion): Ageless Ironbark + Elder God's Spark + Grave Soil
Kunai Of Hisso (Scorpion): Taven's Sword + NetherRealm Magma + Necromantic Runestone
Kuai Liang's Frosty Arsenal (Sub-Zero): Kytinn Spittle + Copper Plating + (???)
Respectable Kahn's Lynx Macana (Kotal Kahn): Splintered Machuathitl + Stabilized Chaos + Outworld Steel
Shadow Ops No-Serial Pistol (Cassie Cage): Copper Plating + Brass Revolver + Outworld Steel
Authorized To Fight (Johnny Cage): Krypt Spider Silk + Gold Ore + Remnants of a Broken Trophy
Excited Partner (Kung Lao): Element of Order + Elder God's Spark + Ill-Fitting Dull Bladed Hat
Fighter's Barbarous Face (Baraka): Leather Strap + Distilled Tarkatan Rage + Battleworn Helmet
Paramour Of Bojutsu (Jade): Mileena's Veil + Krypt Spider Silk + Essence of Edenian Magic
Shackle Of Sin (Noob Saibot): Drahmin's Mask + Stabilized Chaos + Obsidian Shard
Intimidator (Shao Kahn): Dragon King Heart + NetherRealm Magna + Meteorite Dust
Outworld Warrior Extract (Skarlet): Empty Shattered Vial + Coagulated Vampire Blood + Ground Bone Dust
Bedlam Bringer (Raiden): Magically Sealed Amulet + Elder God's Spark + Bottled Thunder
Oni Scrotebag (Kollector): Torn Sack + Tygorr stow away + Krypt Spider Silk
Chaotian Era Chaos (Geras): Dregs of the Hourglass + Element of Order + Stabilized Chaos
Wintermeter 9000 (Frost): Depowered Tekunin Core + Powered Core + Circuitry Bundle
Left Hot Shottie (Jacqui): Busted Black Market Gauntlet + Motherboard + Charged Capacitors
Pronghorn And White-Tail (Erron Black): Rusty Antique Pistol + Tygorr Hide + Handful of Flux
Poles Of Pertinence (Liu Kang): Zombie Chains + Leather Strips + Element of Order
Tracker Killer (Sonya): Antique Training Manual + Circuitry Bundle + Frayed Wiring
Winds Of Destiny (Kitana): Sindel's Brush + Essence of Edenian Magic + Serpent Scales
Konsumable Recipes
Change Koins (5,000 Koins): Gold Ore + Gold Ore + Copper Plating
Change Souls (250 Souls): Soul Essence + Soul Essence + Necromantic Runestone
Ethereal Armor: Element of Order + Essence of Edenian Magic + Copper Plating
Uncommon Forces Comm: Copper Plating + Power Core + (???)
Kytinn Pheromones (Summons D'vorah): Coagulated vampire blood + Cordite + Kytinn Spittle
Liu Kang's Headband (Summons Liu Kang): Dragon Flame + Element Of Order + Copper Plating
Silver Dragon (Summons Kung Lao): Bottled Thunder + Obsidian Shard + Outworld Steel
Uncommon Forces Com (Summons Cassie Cage): Power Core + Circuitry Bundle + Copper Plating
Tekunin Emergency Receiver (Summons Cyrax): Frayed Wiring + Carbon Film Resistor + Circuitry Bundle
Every single shrouded casualty
Each character has a shrouded casualty. These additional fatalities are accessible whenever — - you will discover the code for the casualty when opening chests in the Krypt, however you can in any case play out the shrouded fatalities if you know the right code. Enter the prosecuted code to play out the comparing casualty for the recorded character:
Baraka (Close): Back, Forward, Back, X
Cassie Cage (Far): Back, Down, Down, Back, Triangle
Cetrion (Mid): Back, Down, Back, X
D'vorah (Mid): Back, Down, Down, Circle
Erron Black (Mid): Down, Forward, Down, Triangle
Ice (Mid): Back, Forward, Down, Forward, Circle
Geras (Close): Down, Forward, Back, Square
Jacqui Briggs (Mid): Back, Forward, Back, Circle
Jade (Close): Back, Forward, Down, Forward, Square
Jax Briggs (Close): Back, Forward, Back, Down, Square
Johnny Cage (Close): Forward, Down, Forward, Square
Kabal (Close): Down, Down, Down, Circle
Kano (Close): Back, Down, Forward, Triangle
Kitana (Mid): Down, Back, Forward, Square
Kollector (Close): Down, Forward, Back, Square
Kotal Kahn (Close): Back, Forward, Back, Forward, Square
Kung Lao (Close): Down, Forward, Down, X
Liu Kang (Mid): Back, Down, Back, Forward, Triangle
Noob Saibot (Close): Down, Down, Down, Square
Raiden (Close): Down, Forward, Back, X
Scorpion (Far): Down, Forward, Back, Triangle
Shao Kahn (Close): Back, Forward, Back, Square
Skarlet (Mid): Down, Down, Forward, Circle
Sonya Blade (Close): Back, Forward, Down, X
Freezing (Mid): Forward, Down, Forward, Circle
All fatalities
The accompanying video shows all fatalities and mystery fatalities for each character from the full game, including Shao Kahn, Frost, and Kronika. There are 25 characters and 50 fatalities in the game (each character has two fatalities). There is additionally Kronika, which is the pinnacle end boss, however, is certainly not a playable character. The primary casualty is opened from the beginning. The subsequent one can be opened in the Krypt from chests or you can play AI matches and let the AI do them for you. You should do the two fatalities of each character to open their prize. The snappiest method to do this is by going to Klassic Towers, select Endless Tower, pick the character you need to do the two Fatalities with. At the character determination screen, press Square to empower the AI to play for you set the trouble to Very Easy, and watch the AI do the fatalities for you to open the prizes with no catch input needed by you. The typical method to it is when "Finish Him/Her" is shown on the screen after vanquishing the rival, enter the right catch grouping. The catch mix is distinctive for each character, yet you can see it in the "Move List". There is a Fatality Training mode in the "Learn" menu that instructs you. The fatalities appear in a similar request as the in-game character select (line by line through and through).
Timeline
Shao Kahn - 0:05
Frost - 0:38
Johnny Cage - 1:15
Sonya - 2:00
Cassie Cage - 2:39
Jax Briggs - 3:06
Scorpion - 3:36
Noob Saibot - 4:09
Baraka - 4:47
Raiden - 5:24
Jacqui Briggs - 6:00
Sub-Zero - 6:40
Kano - 7:19
Kabal - 7:55
Liu Kang - 8:32
Kitana - 9:04
Kung Lao - 9:38
Jade - 10:07
Skarlet - 10:39
Erron Black - 11:19
D'Vorah - 11:54
Kotal Kahn - 12:30
Geras - 13:09
Kollector - 13:42
Cetrion - 14:21
Kronika - 15:01
Every deadly blow
The accompanying video shows all lethal blows for each character from the full game, including Shao Kahn and Frost. There are 25 characters and 25 deadly blows in the game (each character has one lethal blow). At the point when your wellbeing gets low, press L2 + R2 to play out the deadly blow. It must be utilized once per coordinate. The lethal blows appear in a similar request as the in-game character select (column by line through and through).
Timeline
Shao Kahn - 0:05
Frost - 0:21
Johnny Cage - 0:34
Sonya - 0:46
Cassie Cage - 0:59
Jax Briggs - 1:11
Scorpion - 1:23
Noob Saibot - 1:35
Baraka - 1:48
Raiden - 2:03
Jacqui Briggs - 2:16
Sub-Zero - 2:29
Kano - 2:40
Kabal - 2:52
Liu Kang - 3:06
Kitana - 3:20
Kung Lao - 3:32
Jade - 3:45
Skarlet - 3:58
Erron Black - 4:10
D'Vorah - 4:24
Kotal Kahn - 4:36
Geras - 4:50
Kollector - 5:03
Cetrion - 5:15
All outfits grandstand
The accompanying video shows all outfits for each character in the full game. You can see all outfits on the "Character Customization" menu. The ensembles are opened as remunerations from the Towers Of Time and Krypt chests.
Timeline
Shao Kahn - 0:05
Frost - 2:12
Johnny Cage - 4:16
Sonya - 6:25
Cassie Cage - 8:32
Jax Briggs - 10:38
Scorpion - 12:45
Noob Saibot - 14:52
Baraka - 16:58
Raiden - 19:05
Jacqui Briggs - 21:12
Sub-Zero - 23:18
Kano - 25:25
Kabal - 27:33
Liu Kang - 29:40
Kitana - 32:02
Kung Lao - 34:14
Jade - 36:25
Skarlet - 38:37
Erron Black - 40:45
D'Vorah - 42:53
Kotal Kahn - 45:01
Geras - 47:10
Kollector - 49:18
Cetrion - 51:26
All character introductions grandstand
The accompanying video shows all character introductions in the full game. There are 25 characters and four introductions for each character, adding up to 100 introductions (counting Shao Kahn and Frost).
Timeline
1. Shao Kahn - 0:05
2. Frost - 0:22
3. Johnny Cage - 0:36
4. Sonya - 0:50
5. Cassie Cage - 1:05
6. Jax Briggs - 1:20
7. Scorpion - 1:34
8. Noob Saibot - 1:51
9. Baraka - 2:07
10. Raiden - 2:21
11. Jacqui Briggs - 2:35
12. Sub-Zero - 2:50
13. Kano - 3:06
14. Kabal - 3:21
15. Liu Kang - 3:36
16. Kitana - 3:52
17. Kung Lao - 4:08
18. Jade - 4:23
19. Skarlet - 4:38
20. Erron Black - 4:54
21. D'Vorah - 5:09
22. Kotal Kahn - 5:23
23. Geras - 5:38
24. Kollector - 5:55
25. Cetrion - 6:09
All triumph presents an exhibit
The accompanying video shows all character triumph presents. These are restorative things that you can prepare for character customization.
Timeline
1. Shao Kahn - 0:05
2. Frost - 0:32
3. Johnny Cage - 1:00
4. Sonya - 1:25
5. Cassie Cage - 1:52
6. Jax Briggs - 2:18
7. Scorpion - 2:45
8. Noob Saibot - 3:13
9. Baraka - 3:38
10. Raiden - 4:04
11. Jacqui Briggs - 4:29
12. Sub-Zero - 4:55
13. Kano - 5:24
14. Kabal - 5:50
15. Liu Kang - 6:16
16. Kitana - 6:41
17. Kung Lao - 7:06
18. Jade - 7:30
19. Skarlet - 7:56
20. Erron Black - 8:22
21. D'Vorah - 8:49
22. Kotal Kahn - 9:18
23. Geras - 9:44
24. Kollector - 10:14
25. Cetrion - 10:46
All character endings
The accompanying video shows all character endings in Klassic Towers Ladder mode. To open all characters endings, you should finish any klassic tower (Novice, Warrior, Champion) with each character. You can play Ladder mode in the Klassic Towers. You can pick between the Novice, Warrior, and Champion stepping stool modes. Playing the simplest one with five adversaries will in any case open the endings. To see which endings you have opened (and rewatch them), go to "Kustomize" in the primary menu, and select "Kollection", at that point "Endings".
Timeline
1. Shao Kahn - 0:05
2. Frost - 0:58
3. Johnny Cage - 2:02
4. Sonya - 3:13
5. Cassie Cage - 4:29
6. Jax Briggs - 5:32
7. Scorpion - 6:52
8. Noob Saibot - 7:54
9. Baraka - 8:48
10. Raiden - 9:27
11. Jacqui Briggs - 10:42
12. Sub-Zero - 11:59
13. Kano - 13:04
14. Kabal - 14:15
15. Liu Kang - 15:20
16. Kitana - 16:16
17. Kung Lao - 17:19
18. Jade - 18:18
19. Skarlet - 19:34
20. Erron Black - 21:03
21. D'Vorah - 22:02
22. Kotal Kahn - 22:59
23. Geras - 24:04
24. Kollector - 25:12
25. Cetrion - 26:18
Simple "Enough Already", "Get Over Here", and "Gimme Dat Money" prizes
At the principle menu, select "Konquer", at that point "Krypt". Complete the accompanying strides to get the "Enough Already", "Get Over Here", and "Gimme Dat Money" prizes.
At beginning of Krypt, open the initial two chests to get 100,000 koins, which additionally opens the entryway before you. Continue to walk straight ahead to discover Shao Kahn's sledge on a raised area. Gather it.
Obliterate the wooden entryway utilizing the mallet. After the wooden door, continue left and utilize the sledge on the disintegrating divider. Behind the disintegrating divider is a huge gong. Hit it with the mallet to get the "Enough Already" prize.
This will open another door in the Courtyard. Pass through that entryway to arrive at the Forge. Take the way to one side of the Forge to arrive at the Shrine. Burn through 50,000 at this Shrine to get the "Gimme Dat Money" prize.
Take the way to one side of the Shrine. A shooting star will crash through a sculpture. Obliterate the shooting star to get Gem Of The Living.
Travel back to where the principal Gong was found. To one side of the gong is an entryway where you can utilize the Gem Of The Living to open it. This takes you to the Gardens region.
In the Gardens region, annihilate the wooden blockade on the left, at that point haul the switch behind it to open a jail cell with the Cracked Horn Of Motaro key thing inside. Gather it. Take the Cracked Horn Of Motaro to the huge door where the shooting star slammed. Supplement the horn in that door to open it.
Behind the door is a lift driving down to Goro's Lair. In Goro's Lair, make the way straight ahead until you arrive at a seat with Goro's white frozen body sitting on it. Take the way behind the seat (somewhat to one side) to discover Scorpion's Spear toward the finish of that way.
Stroll around the Krypt and press Triangle to snatch bodies. At the point when you run out of bodies, get back to the Courtyard. Leave the Krypt and reappear it right away. New bodies will generate around the patio each time you exit and enter the Krypt. Rehash this until you have 50 bodies annihilated to get the "Get Over Here" prize.
Simple "Not Dead Yet" prize
Benevolence is an exceptional move that resuscitates a withering adversary and gives them a touch of wellbeing back. It must be utilized in the last round of the match. At the point when the game says "Finish Him/Her," remain at mid-distance and rapidly press L2 + Down, L2 + Down, L2 + Down. To make it simpler, simply spam L2 + Down with hardly a pause in between. Do this in ten matches to get the "Not Dead Yet" prize. Mid-distance implies you should be roughly four stages from the rival. It doesn't work if you are close or distant from the rival. To get the "Not Dead Yet" prize effectively, do the accompanying:
At the principle menu, go to "Game Options", "Ongoing interaction", "Rounds To Win", and set it to "1".
Go to "Battle", "Nearby", select any character, and pick any CPU rival on the Very Easy trouble.
Exhaust the adversary's wellbeing so it shows "Finish Him/Her".
At mid-distance, rapidly press L2 + Down, L2 + Down, L2 + Down. Whenever done accurately, a brilliant book that says "Benevolence" will show up in the centre of the screen. It will resuscitate your adversary and gives them a little well-being.
Finish your rival, select "Retry" after the match, and rehash the Mercy move multiple times. You can just utilize it once per match.
Easy "Complete Disrespect" prize
Bug-Vorah is the "Mother Bug" exceptional capacity for D'Vorah that you should initially prepare in character customization. At the fundamental menu, select "Kustomize", "Characters", "D'Vorah". In the wake of choosing her, pick "Make Kustom Variation". Select the default symbol. Select the new custom variety (press R1 twice to change to "Capacities"). Unequip the pre-chosen capacities, and prepare the keep going capacity on the rundown called "Mother Bug". This capacity triggers naturally and gathers Bug-Vorah when your wellbeing has drained in the last round. To make the match more limited and getting this prize simpler, go to the fundamental menu and select "Interactivity", "Rounds To Win", and set it to "1". At the primary menu, select "Battle", "Neighborhood", select D'Vorah, and press Left to pick your custom loadout. Ensure the two Mother Bug symbols are appearing to guarantee the loadout saved accurately. If these capacity symbols are not appearing, it implies you should return to the capacity customization and save it again to guarantee Mother-Bug is appropriately chosen. Set the match to the Very Easy trouble. Harm the rival until they have just a little well-being remaining. At that point, permit them to vanquish you. When your wellbeing is gone, it will call Bug-Vorah. You would now be able to fly around like a little bug and hit the rival with it to dominate the game. It naturally turns you back to D'Vorah in the wake of vanquishing the adversary. Hit the rival again to dominate the game and get the "Absolute Disrespect" prize.
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